"By constructing a practice around the design and development of technology for task based and problem solving applications, we have unintentionally established such work as the status quo for the human computing experience. We have failed in our duty to open up alternate forums for technology to express itself and touch our lives beyond productivity and efficiency."

UIST 2009 Keynote by Eric Paulos (HCII, Carnegie Mellon University)

"The new element in design is software, a fundamentally abstract and disembodied way to prescribe behavior. In the past, industrial designers set the stage for interaction and behavior by making decisions about physical form and materials. Now the designer also programs the object’s interactive behavior. (…) Design has always been about interaction, and interaction has always been tangible. What’s new is that physical interaction is becoming computationally mediated-or conversely, that computational media are becoming physically embodied."

Tangible Interaction = Form + Computing by Mark Baskinger, Mark Gross

"This is not simply about aggregating or curating content to create personalized destination sites. Frankly, I don’t think this will work. Instead, the tools that consumers need are those that allow them to get into flow, that allow them to live inside information structures wherever they are, whatever they’re doing. The tools that allow them to easily grab what they need and stay peripherally aware without feeling overwhelmed."

Boyd, Danah. 2009. “Streams of Content, Limited Attention: The Flow of Information through Social Media." Web2.0 Expo. New York, NY: November 17.